An open-world survival game where you are the dinosaur. Hatch small, eat, avoid what eats you, and reach adulthood on an island that forgives nothing.
Every species plays differently. None of them is safe.
Eyes everywhere, nobody runs alone. Eat, drink, watch the treeline. What survives is the group.
Fast, fragile, never alone. Track by scent, flank, strike together. One mistake and the prey kills you.
It takes hours to get here. Nothing hunts you, everything avoids you, and hunger is still the enemy.
There are no levels or points. An adult is a player who ate, drank and didn't die for real hours. Every stage changes your speed, your bite, and what can eat you.
Juvenile → Adolescent → Adult


Herbivores, carnivores and omnivores, with more on the way.
The Isle rebuilt from the ground up: new engine, new systems, a new island.
Track by scent, hear far, see in the dark. Each species perceives the island differently.
What you eat changes your stats. Mutations pass down when you nest.
Lay eggs, raise hatchlings with other players, and let them inherit what you built.
Storms, fog, moonless nights. The same island never looks the same twice.